Active learning takes students' engagement to the next level. Instead of the traditional classroom setting where students passively listen to the instructor's lecture, an active learning classroom drives student collaboration and participation in group discussions. It actively engages students' critical thinking and problem-solving skills in the classroom.
You might have already integrated everyday active learning activities like "think-pair-and-share" in your in-person or online classroom. However, incorporating active learning activities could be challenging for specific one-shot instructions depending on the teaching topic and require additional practice for instructors. This guide will serve as a helpful toolkit to integrate active learning techniques into your one-shot instructions.
Reference: ACUE Teaching Excellence. (2016, May 16). Active Learning in Small Groups: Classroom Demonstration (Excerpt). Association of College and University Educators. Youtube: https://youtu.be/fdhQpDOXag0?feature=shared
The Active Learning Library showcases examples of active learning activities you can use in your classroom. It describes the types of activities that can be integrated into your classroom, examples of how it is incorporated, and the tools you need to make it happen.
Reference: CIRTL MOOC (2015, September 10). Examples of Active Learning: An introduction to evidence-based undergraduate STEM Teaching: Active Learning. Boston University. Youtube: https://youtu.be/Ol3WabrXcR4?feature=shared.
Instructional technologies support an active learning classroom by providing instructors with the tools to facilitate active learning activities and bridge the communication gap between students learning online, in person, or hybrid.
There are factors to consider when adopting new instructional tools into your classroom:
Lastly, when adopting a new tool or technology into your classroom, it is good to familiarize yourself with new tools and practice them before implementing them into your session. Ask your colleagues to help you through your one-shot lessons. If you have questions about integrating technology into your one-shot lesson, contact Teaching&Learning@library.ucsb.edu for help and recommendations.
Poll Everywhere: A series of short video tutorials on using the tool to present the poll to your students in class. (https://www.polleverywhere.com/videos/tutorials/creating-polls)
Jamboard is going away on December 31, 2024. If you are a user of Jamboard and need assistance with the transition. Please contact Teaching and Learning or Google to help you transition your Jamboard to other whiteboard applications such as Miro, Lucid, or FigJam.
Canva tools to create presentations and lessons for your classroom. (The video lasts 10:16 minutes).
Reference: Canva (2024, February 14). Unleash Your Teaching Powers with Canva's Free Lessons. Canva. Youtube: https://youtu.be/Wykph3VA6ro?feature=shared.
Watch this tutorial about Nectir, a tool subscribed by UCSB! (The video lasts 5:10 minutes)
Reference: Nectir (2022, September 7). Nectir Walkthrough. Nectir. Youtube: https://youtu.be/VdSE8nfYBw0?feature=shared.
Bruff, D. (2019). Intentional Tech: Principles to Guide the Use of Educational Technology in College Teaching. Morgantown: West Virginia University Press.
Katie Bush, Monica Cormier, and Graham Anthony. (2022) A Rubric for Selecting Active Learning Technologies. CC-BY-NC-SA. Retrieved from: https://er.educause.edu/articles/2022/4/a-rubric-for-selecting-active-learning-technologies.
Linse, Winstein, Shreyer Institute for Teaching Excellence, Penn State (2015) Active learning strategies: reflecting on your practice. U-M Center for Research on Learning and Teaching. Retrieved from: https://crlt.umich.edu/active_learning_reflecting.
Attribution-NonCommercial-ShareAlike 4.0 International License.
OneHE (2024) Equity unbound warm up activities. Retrieved from https://onehe.org/equity-unbound/warm-up-activities/.
Rubric for Active Learning Technology Evaluation by Katie Bush, Monica Cormier, and Graham Anthony, Center for Teaching and Learning, Rochester Institute of Technology is licensed under a Creative Commons.